You Can't Not Dance if You Don't Want To
Chase them down, make them dance!
WASD to move, stay close to NPCs to convert them.
Avoid the FIB(FolksInBlack) agents, they want to stop the spread of the dancing plague. You need to get a mob together and use them to convert the agents without being cured yourself. Cure all three agents to win!
Warning: Intro cinematic may lag a bit. It almost definitely didn't crash, just give it a second or skip.
Design Doc (We didn't see where we were supposed to put it until literally 9pm)
https://docs.google.com/document/d/1YITqKyPBi4QuyLay0vUj2t5ZbaHIqVWqMjBj9LP_pFc/...
We are Lydian! This is our second game. We used this to learn about pathing, animations, shaders, version control, etc. We plan to keep updating and working on it after the jam. Some of our ideas for the future include:
- Other maps
- Abilities, like sending dancers to points on the map/recalling them
- Upgrades to pathing, shaders, etc.
- MORE! We have a serious issue with feature creep haha.
Status | In development |
Platforms | HTML5 |
Rating | Rated 4.0 out of 5 stars (2 total ratings) |
Authors | lydian-games, spacechurro, Phossis, the_ozzy, kevyn89 |
Genre | Action |
Made with | Godot |
Tags | 3D, Colorful, dancing, Music, Pixel Art, Top-Down |
Average session | A few minutes |
Inputs | Keyboard |
Comments
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Really enjoyed this, people that dance with you need to be your speed, maybe have a gather button to cluster your dancers together, your conversion rate should multiply based on the amount of people with you
This is hilarious. Great work.
Some suggestions: Skip intro automatically after the first playthrough (maybe also skip the cutscene where the FIB arrives, or make it a bit shorter, at least after the first play.)
Also FIB seems to damage me very quickly, but perhaps that is just a skill issue on my end.
Hahaha loved the dance moves, cool graphics
banger
fire graphics
fun
Hey! You copied our idea! Nice 3D adaptation of our game! :D
https://itch.io/jam/pirate/rate/2492222
Very nice, I loved the FIB van xD
I liked the way you made the characters visible when they go behind trees.
THIS GAME IS AWESOME DUDE (ty kelly for sending it to me)